SBoT 1.0 decompiled with CFR 0.152
Full source recovered from SBoT.jar (July 2004) plus the three bundled example scripts (BoneBury, GuildFish, GuildFisher). Class names are the original RSC-era single-letter obfuscation (a.java-z.java); mudclient.java and Script.java kept their real names since those weren't obfuscated.
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@@ -0,0 +1,37 @@
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/*
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* Decompiled with CFR 0.152.
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*
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* Could not load the following classes:
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* Script
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* mudclient
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*/
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public class BoneBury
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extends Script {
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public BoneBury(mudclient mudclient2) {
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super(mudclient2);
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}
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public String[] getCommands() {
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return new String[]{"bones"};
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}
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public void start(String string, String[] stringArray) {
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while (this.Running()) {
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if (this.Fatigue() > 95 && !this.Sleeping()) {
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this.DisplayMessage("@gre@SBoT: @whi@Sleeping", 3);
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this.Use(this.FindInv(1263));
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this.Wait(5000);
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}
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while (this.GetNearestItem(20) != null && this.InvCount() < 30) {
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int[] nArray = this.GetNearestItem(20);
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this.TakeItem(nArray[0], nArray[1], 20);
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this.Wait(1000);
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}
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while (this.InvCount() > 2) {
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this.Use(this.FindInv(20));
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this.Wait(1000);
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}
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}
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this.DisplayMessage("@red@STOPPED", 3);
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}
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}
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