SBoT 1.0 decompiled with CFR 0.152
Full source recovered from SBoT.jar (July 2004) plus the three bundled example scripts (BoneBury, GuildFish, GuildFisher). Class names are the original RSC-era single-letter obfuscation (a.java-z.java); mudclient.java and Script.java kept their real names since those weren't obfuscated.
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@@ -0,0 +1,41 @@
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/*
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* Decompiled with CFR 0.152.
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*
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* Could not load the following classes:
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* Script
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* mudclient
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*/
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public class GuildFish
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extends Script {
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public GuildFish(mudclient mudclient2) {
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super(mudclient2);
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}
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public String[] getCommands() {
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return new String[]{"guildfishing"};
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}
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public void start(String string, String string2) {
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this.CheckFighters(false);
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this.DisplayMessage("@gre@SBoT: @whi@GuildFisher-TrapperJ", 3);
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while (this.Running()) {
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if (this.GetY() >= 3000 || this.InvCount(372) <= 25) continue;
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this.WalkEmpty(604, 503, 603, 503);
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this.Wait(7000);
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long l = System.currentTimeMillis();
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int n = this.GetNearestNPC(369);
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this.TalkToNPC(n);
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while (System.currentTimeMillis() - l <= 5000L && !this.QuestMenu()) {
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this.Wait(1);
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}
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this.Wait(1000);
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this.Answer(1);
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this.Wait(1000);
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this.Answer(1);
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this.Wait(1000);
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this.Answer(5);
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this.Wait(1000);
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}
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this.DisplayMessage("@gre@SBoT: @whi@Guild Miner - @red@STOPPED", 3);
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}
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}
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